![]() After you inevitably get bored of using the spell, you'll either stop playing the game entirely due to boredom or you'll keep playing but without using Comet Azur for a fresh experience. Remove the difficulty and the game loses a lot of its charm, there is no spectacle, no glory, after watching the 5th boss get deleted by this spell the satisfaction quickly fades and it transforms what would have otherwise been a memorable encounter that you'll remanence about, into just another boss fight to cross off your checklist never to be thought of again. Use it if you want, I'm not some all-knowing jackass that will tell you that you can or can't use, but be aware that you are very likely to come across players who will never want to be summoned by you/summon you into their world because they actually want fight the boss and part of the enjoyment for these games comes from the difficulty and catharsis in overcoming a seemingly insurmountable obstacle, and that includes doing so with allies by their side to share the victory with. Main points being: How to get Mage's tone and themes to align with the direction of World of Darkness 5th Edition. Counts as body buff, hence it stacks with everything above if you can afford the Faith requirement.Ībsolutely busted, there's no denying that. Ok, per the request of mods in the Hunter 5e thread, discussion thread on Mage: the Ascension and what it could look like in World of Darkness 5th Edition is now its own thread. Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss. Can be self-inflicted with Raw Meat Dumpling. We are ALL gifted, We can ALL change the world. Lasts 20 seconds when a nearby player or enemy is inflicted with poison or rot. And the rest of us never see that monster in our own mirror, only in the reflections of those folks who are not us. Allows for you to keep activating the spell for far longer than you normally can, dealing massive damage on stationary targets.Ĭan be used with Graven-School Talisman, and stacks additively with it.Ĭan be used with Graven-Mass Talisman, and stacks additively with it. Note that increases in attack power are multiplicative unless stated otherwise. Use these Buffs to maximize the performance of the Comet Azur spell. Can be cast continuously by using Cerulean Hidden Tear. ![]() This comes at the cost of a 15% increase in ALL sorcery costs. Damage can be boosted by 15% by wearing Azur's Glintstone Crown.This spell does not count as a charge spell, and therefore does not benefit from Godfrey Icon.Gelmir: Acquired from Primeval Sorcerer Azur sitting near the cliffs in the northeast. He was left both bewitched and fearful of the abyss. When Azur glimpsed into the primeval current, he saw darkness. Hold to continue releasing the sorcery's power. Legendary sorcery devised by Azur, primeval sorcerer.įires a tremendous comet in a torrent akin to the distant starry expanse, the place said to be the origin of glintstone.
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